Free Version - Coming Soon!
What is Pixel3D?
Pixel3D is a simple component that attaches to Unity's built-in 2D sprite object, and turns your 2D pixelart sprites into stylized 3D shapes! Just add the component to your sprite, and press play.
Pixel3D supports frame-by-frame animation, and allows you to create awesome voxel-like effects!
Download now in the Asset Store!
Check out the WebGL Demo!
Why would I use this?
Because you want to set your Pixel Art creations apart from all others!
I have questions/comments/feedback!
We want to hear from you! Please contact us at info@cwinteractive.com
LIMITATIONS
Individual sprites should be no larger than 128x128, but packed spritesheets can be larger.
Last edited by scarletshark on Tue May 12, 2015 3:59 pm; edited 4 times in total
Version 1.3 Changelog :
- Added proper scripting access for pixel variables (size, layer offset, scale, etc).
What is Pixel3D?
Pixel3D is a simple component that attaches to Unity's built-in 2D sprite object, and turns your 2D pixelart sprites into stylized 3D shapes! Just add the component to your sprite, and press play.
Pixel3D supports frame-by-frame animation, and allows you to create awesome voxel-like effects!
Download now in the Asset Store!
Check out the WebGL Demo!
Why would I use this?
Because you want to set your Pixel Art creations apart from all others!
I have questions/comments/feedback!
We want to hear from you! Please contact us at info@cwinteractive.com
LIMITATIONS
Individual sprites should be no larger than 128x128, but packed spritesheets can be larger.
Last edited by scarletshark on Tue May 12, 2015 3:59 pm; edited 4 times in total