Anyone here have a great tutorial for creating a destructible environment in Unity? I bought GeoVox on Steam, but it's not quite ready for Unity 5 integration. So I'm looking for a few tutorials to get me started. I did find a series of free voxel engines online, so I'll be experimenting with a few of them as well. Here's the link if anyone else would like to try them!

http://unitycoder.com/blog/2012/10/18/voxel-resources-engines-for-unity/