var lightbulb : Light;
var batterylevel : float = 5000.0;
var batterylower1 : float = 0.1;
var putasbatterylower1 = 0.1;
var onoffsound : AudioClip;
function Update () {
if(!lightbulb.enabled) {
batterylower1 = 0;
}
if(Input.GetButtonDown("Fire1")){
lightbulb.enabled = !lightbulb.enabled;
batterylower1 = putasbatterylower1;
audio.PlayOneShot(onoffsound);
}
batterylevel = batterylevel - batterylower1;
if(batterylevel <- 1) {
lightbulb.enabled = false;
}
}
//Made by wooden_sword789! please dont give credit to yourself..
var batterylevel : float = 5000.0;
var batterylower1 : float = 0.1;
var putasbatterylower1 = 0.1;
var onoffsound : AudioClip;
function Update () {
if(!lightbulb.enabled) {
batterylower1 = 0;
}
if(Input.GetButtonDown("Fire1")){
lightbulb.enabled = !lightbulb.enabled;
batterylower1 = putasbatterylower1;
audio.PlayOneShot(onoffsound);
}
batterylevel = batterylevel - batterylower1;
if(batterylevel <- 1) {
lightbulb.enabled = false;
}
}
//Made by wooden_sword789! please dont give credit to yourself..