So I've been planning a small project for the last few weeks, a simple FPS horror game based around the player trying to several small objects and ward off an attacking monster who lurks in the shadows (original, I know).
The main mechanics I'm hoping to implement are as followed:
I'm not looking for top quality seeing as this will be my first game and I'm looking for keep the project short and sweet.
What I'm looking for is just one to two people, one with a decent skill in 3D modeling, rigging and possibly animation; and a coder would would be able to help code and implement the aspects I've listed above.
If you're interested or have any questions, please feel free to send me a PM and I'll address it asap. Thank you for your time and hope to be working with you soon!
The main mechanics I'm hoping to implement are as followed:
- Cell phone flashlight working on a limited power supply.
- A singular monster who will hunt the player, searching for them based on sight and sound.
- Basic stealth system that allows the player to hide under desks or other objects (though this may be removed).
- Audio ques and changes to the ambiance depending on the situation.
I'm not looking for top quality seeing as this will be my first game and I'm looking for keep the project short and sweet.
What I'm looking for is just one to two people, one with a decent skill in 3D modeling, rigging and possibly animation; and a coder would would be able to help code and implement the aspects I've listed above.
If you're interested or have any questions, please feel free to send me a PM and I'll address it asap. Thank you for your time and hope to be working with you soon!