So using Xcode 8.2.1
Noticing extremely slow indexing and then Building - compiling times.
What are some steps and trick I can implement to reduce these long times?
Starting in Unity, what Build Settings should I use for development(pre release)? I'm already enabling 'Symlink libraries'.
I googled an came across several links about Disable Dsym file, but don't think these apply to latest Unity 5.5.2. http://answers.unity3d.com/questions/486660/xcode-unity-takes-ages-compiling.html

And then in Xcode, what are some things I might try as well to reduce these times?