Hi
Ive been wanting to develop a game/educational experience for small children and want it to have a similar feel to it as Toca Boca life games do. I am experienced with photoshop and illustrator being a graphic designer and I'm also a fine artist. My question is do I develop all of the assets in these programmes and then import them into Unity (I have working knowledge of Cinema 4D and the interface looks very similar to that).
I am assuming I draw my background scene in illustrator or photoshop and then all of the moveable assets as separate files and then import them all.
This might sound like a really basic stupid question to those who have lots of experience but I'm just starting out with unity so please excuse my der-brain-ness.
All the tutorials I see are for the more mature complex games with environments, textures and are more 3D.
Ive been wanting to develop a game/educational experience for small children and want it to have a similar feel to it as Toca Boca life games do. I am experienced with photoshop and illustrator being a graphic designer and I'm also a fine artist. My question is do I develop all of the assets in these programmes and then import them into Unity (I have working knowledge of Cinema 4D and the interface looks very similar to that).
I am assuming I draw my background scene in illustrator or photoshop and then all of the moveable assets as separate files and then import them all.
This might sound like a really basic stupid question to those who have lots of experience but I'm just starting out with unity so please excuse my der-brain-ness.
All the tutorials I see are for the more mature complex games with environments, textures and are more 3D.
Code: