I started working on a match 3 style game using an older match3 starter kit from the asset store (don't believe it's even available there any more). The game is coming along nicely regardless of my inexperience with unity and lack of ability to code in C#, but I have run into a problem recently that's be sort of a "brick wall" for me and I am desperate for some help.

The game's target platform is Android, and the game will lock up both the Unity3D editor while playing as well as on my Android device (galaxy note 3) as a compiled APK. This happens seemingly randomly without any error output and I am at a loss as to how to track down the cause and get it fixed. Can anyone give me a hand?


BTW- I am running Unity3D version 4.5.1f1 (non-Pro) on Windows 8.1